For a devastatingly thorough critique, read Rod Page's first impressions of EoL:
The first release was always going to be a disappointment, especially given the hype. What frustrates me, however, is just how far the first release is from what it could have been. The real question is how much the issues I've raised are things which are easy to fix given time, or whether they reflect underlying problems with the way the project is conceived.
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